- IPRH's Memory and the Visual symposium (and the full schedule)
- ANDREI MOLOTIU
Eisner Award nominated artist ,educator and art historian Andrei Molotiu is currently one the best known abstract-comics creators.
SCHOOL OF ART + DESIGN
APRIL 1, 2011
WORKSHOP/ 11AM - 2PM / ROOM 107
LECTURE/ KRANNERT ART MUSEUM
ROOM 62 / 4PM - 5PM - Cross-Disciplinary Investigations in Imaging and Image Analyses
- Critic, Thomas Crow lecturing on Warhol and Advertising
Wednesday, March 30, 2011
Some events this week, possibly of interest to you:
Monday, March 28, 2011
Assignment 3 steps - for Wednesday
For class on Wed, everyone should be in their teams and have decided on a problem to solve. Each team member should address the questions below (individually), and be ready to bring responses to the group (You can post to your blog, but it's not necessary). Some of these questions overlap naturally when answering them—the list below is just a guide to make sure you have addressed these elements.
* You should NOT have a solution to the problem yet in terms of an application/device (at least, that's not what is being asked for here)
1) What is the problem you're solving
a) Identify your problem - now that we've discussed some general ways to think about and conceive problems related to locative media, get specific. Define, refine and explain what your team's problem is. For example: Are you trying to reveal something hidden about a particular place? Facilitate communication between specific populations that don't usually intersect?
b) Explain why it is interesting or valuable as a problem? Why do we care about this?
2) Define your desired audience/users
Who are your potential/desired audiences? (If students - are they a subgroup of students?) and what are their relationships to the defined problem?
Think about the case study we read, where tourists and non-tourists were meant to be put in contact with one another.
But also think about the Transborder Immigrant Tool - where there are 2 different audiences that had to be connected - those leaving water in the desert and those that needed water.
3) What are the territories established or observed in your problem?
Are the boundaries already recognized or are you creating new ones? How is the territory marked or otherwise understood?
4) What is the data or information-space of your problem?
What forms of prior knowledge, expectations, assumptions, mediations already exist for your audience/users?
What information already exists in relation to the audience and territory (what does your audience already know about the place and how do they know it)? Do people use/rely on maps to navigate the space? Signage? Dress codes? Is such information implicit or explicit?
What data is available through experience? What data isn’t? What data could be produced through experience?
For class on Wed, everyone should be in their teams and have decided on a problem to solve. Each team member should address the questions below (individually), and be ready to bring responses to the group (You can post to your blog, but it's not necessary). Some of these questions overlap naturally when answering them—the list below is just a guide to make sure you have addressed these elements.
* You should NOT have a solution to the problem yet in terms of an application/device (at least, that's not what is being asked for here)
1) What is the problem you're solving
a) Identify your problem - now that we've discussed some general ways to think about and conceive problems related to locative media, get specific. Define, refine and explain what your team's problem is. For example: Are you trying to reveal something hidden about a particular place? Facilitate communication between specific populations that don't usually intersect?
b) Explain why it is interesting or valuable as a problem? Why do we care about this?
2) Define your desired audience/users
Who are your potential/desired audiences? (If students - are they a subgroup of students?) and what are their relationships to the defined problem?
Think about the case study we read, where tourists and non-tourists were meant to be put in contact with one another.
But also think about the Transborder Immigrant Tool - where there are 2 different audiences that had to be connected - those leaving water in the desert and those that needed water.
3) What are the territories established or observed in your problem?
Are the boundaries already recognized or are you creating new ones? How is the territory marked or otherwise understood?
4) What is the data or information-space of your problem?
What forms of prior knowledge, expectations, assumptions, mediations already exist for your audience/users?
What information already exists in relation to the audience and territory (what does your audience already know about the place and how do they know it)? Do people use/rely on maps to navigate the space? Signage? Dress codes? Is such information implicit or explicit?
What data is available through experience? What data isn’t? What data could be produced through experience?
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